Unassigned · build tool
WorldEdit
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WorldEdit is the classic in-game map editor by EngineHub. It lets you select regions and reshape the world from chat — filling thousands of blocks at once, copying and pasting structures, generating spheres and cylinders, smoothing terrain, and undoing it all in a click. It doesn't add any blocks, items or mobs; it just manipulates the world that's already there.
It's a builder / admin tool
WorldEdit commands only work for operators (/op) or players with the right permissions. A normal player can't use it — it's meant for shaping the world, building arenas and editing maps, not for everyday survival play.
The basics
WorldEdit works on a selection — two corners defining a box you then operate on.
- Type
//wandto get the selection tool (a wooden axe). - Left-click a block for corner 1, right-click for corner 2.
- Run a command on the box you just selected.
The commands you'll use most
| Command | What it does |
|---|---|
| //set <block> | Fills the whole selection (use //set air to clear it out). |
| //replace <from> <to> | Swaps one block for another inside the selection. |
| //walls <block> | Builds just the four walls of the box. |
| //copy / //paste | Copy the selection and paste it elsewhere. |
| //sphere / //cyl / //pyramid | Generate geometric shapes (add -h for hollow). |
| //smooth | Erodes harsh steps to make natural-looking terrain. |
| //undo / //redo | Step back or forward through your edits (15 steps of history). |
Brushes and schematics
Brushes (//brush sphere ...) let you sculpt terrain from a distance by pointing and clicking — great for mountains and caves. And you can save any copied build as a schematic (//schem save) to reuse it later.