All dimensions · performance
Entity Culling
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A pure performance mod. It stops the game from rendering mobs, animals and block-entities that are hidden behind walls — things you can't actually see. The result is more FPS, especially in busy areas, farms and big bases, with no visual difference to you.
Why it helps
- Skips drawing creatures and tile-entities that are out of sight.
- Big wins in mob farms, villages and detailed builds.
- Completely behind-the-scenes — install it and forget it.